Ever wanted to be a Shonen character? JUMP FORCE Review

JUMP FORCE, a fighting game developed by Spike Chunsoft and published by Bandai Namco, is now available via Xbox Game Pass (on console only). I’m interested in anime games, so I figured I’d take a shot at it. My childhood was fueled by these shonen comics, and I’m glad that they made a fighting game where they can go head to head against one another to see who comes out on top (I’m rooting for Naruto).

The “Tweet Review”

JUMP FORCE is a fun game on its own, and better when fighting with friends. A lot like Dragon Ball Xenoverse, the animation and fights are well done. Non-story missions lack a bit in content, but free fights are fun. I also fought as Josuke. Fun times.


The “Normal” Review

Okay, if you’re still reading this, you want some more details. I’ll be happy to oblige.

Beginning of the Journey

The story begins with your character being saved from the brink of death by Trunks and being transformed into a hero. That’s really what happens, by the workings of a magic cube. Bare with me here.

Create your hero, using standard anime guidelines of course

After this, you fight off the invading forces of soldiers called Venoms led by Frieza and various other shonen villains, and then are transported to the home base of the Jump Force, or J-Force as they’re called in the game.

You are tasked to join a squad- Alpha, Beta, or Gamma- and team up with them to go on missions. Alpha fights off the invaders (Dragon Ball captain, Goku), Beta retakes control of lost territory and finds new fighters to join the J-Force (One Piece captain, Luffy), and Gamma is in control of espionage (Naruto captain, Naruto clearly).

They’re all itching for a fight


There are three different mission types: Free, Extra, and Key. The team you join determines what kind of story (Key) missions you will go on. However, because your character is an important asset to the J-Force, you will regularly be given Extra Missions where you will join members of the other teams to complete them. Example: You do a mission to rescue Vegeta, who then joins Beta team, and then you do a mission with him later on regardless of if you’re on Beta team or not.

Free missions work a lot like the system in Dragon Ball Xenoverse where you can go fight teams of enemy combatants to earn money and items to make your characters stronger. They range from easy to very hard difficulty, and the higher difficulties give better rewards. You’ll have to do these missions multiple times to get all the items, or you can buy most of them from the shop at each team base at a premium price.

The Extra and Free missions are one and done fights as far as I’ve experienced, but I’m still relatively low level, around 15. Once you complete a mission, another higher leveled one may come up after it. I hope that they will have more steps or waves of enemies to each mission, like the mission system in Xenoverse, with the higher difficulties.



With skills available from multiple shonen universes, you can create a character specific to how you want to play. My current character has a move each from One Piece, Naruto, Dragon Ball, and one more that I can’t remember off the top of my head. He plays really well for being a beginner character, good mix of close and ranged attacks. He’s also wearing a Josuke costume, because he can.

Some skills have you dash towards your opponent to make impact, others fire projectiles, and some are ranged attacks. Still others have an initial button press to create an effect or attack, then if you hit the button again, the attack goes off, like Hellzone Grenade. The large number of skills you can unlock allows for a ton of customization, so don’t be afraid to try out new skills.

Chargin’ my attack

Ultimate skills aren’t something that can be used all the time. You need to fill your Awakening gauge to at least 50% to use one. You do this by preforming combos, and taking damage. Awakening causes different effects for each character who uses it; for example: Goku goes Super Saiyan and Gon gets that impossibly long hair and ages like eight years for a massive power buff.

Actual Fighting

Combat is done in teams of three, and you’re able to call in the others for support attacks and to switch to them when you wish. There is a cooldown on this so be careful. There is no guard limit (so far that I’ve encountered), so guard whenever possible because it can even block ultimate attacks. The CPU likes to spam guard though, so break through it with a Smash attack (that’s actually what it’s called). Use your skills, keep the combo going, and you’ll get the win in no time.

You can also fight against other players online and in local offline battles, but I haven’t tried this out yet. I’m waiting on my friend to wrestle it away from his brother so we can play together. If it’s anything like Xenoverse, these battles are the highlight of the game because it makes you think on your feet, not follow the motions of the CPU.


The animation throughout the game is well done, and it shows in the details they put into the combat. Breaking ground, particle effects from attacks like Spirit Bomb, and the smoothness of movement make it just plain fun to play, and that’s what I like about this game.

Did someone say ZA WARUDO?!

Final Thoughts

Despite the missions being run-of-the-mill fights for rewards, the fights themselves are what make this game great. The combinations of skills and teammates, paired with how well combat flows (when the CPU isn’t spamming guard) make it fun to play. Will I play this game all the time? No, because I would get bored really quickly. But, I will play this game whenever I’m in the mood to fight Dio as Josuke, or just kick Frieza around as Kenshin or whoever else I want to play as at that time.


Silver Soul Gaming is not affiliated with Microsoft, Xbox, or any other affiliates. This is not sponsored content.

YouTuber Announces A Movement To Revive The Bloody Roar IP!?

Today, YouTube content creator @Jerimiahisaiah held a YouTube video premiere event titled, “BLOODY ROAR: THE REVIVAL PLAN | jerimiahisaiah” where he and a friend discuss why the fighting game IP, Bloody Roar, should be reborn or given a comeback in the video game industry.

Though @Jerimiahisaiah streamed this event on his YouTube channel called, Jerimiahisaiah for his fans, his goals are for the series’s creators at Hudson Soft, and its right’s holder, Konami to watch his video. For those who couldn’t make it to the video’s premiere, the VOD version of the streamed video can be watched on his channel now. Click here to watch it.

Bloody Roar.PNG
Image courtesy of the Jerimiahisaiah YouTube channel.

The video contains a few meaningful, cinematic shots featuring the YouTube content creator, Jerimiahisaiah doing various activities to prove to his audience that he’s serious about his campaign-like project. His first segment features the title, Bloody Roar Extreme, as he discusses the series’s online scene, in-depth game-play, and his hopes for the series’s future.

Here’s the important bits Jerimiahisaiah stated during his “online” discussion segment. Furthermore, he stresses that the scene is “all for fun, and” that he’s doing all this to revive a niche series (referring to Bloody Roar) that “deserves more recognition.”

Online Discussion Segment:

Image courtesy of the Jerimiahisaiah YouTube channel.

The next segment features Jerimiahisaiah’s friend, scxcr sharing his own ideas about what the game’s old or future developer’s can do with the IP. Here’s a few points YouTube content creator, scxcr, discusses in Jerimiahisaiah’s video.

Scxcr’s Discussion Segment:

  • The new Bloody Roar game could “process what’s going on in the world” besides computers doing the work.
  • The Bloody Roar series established backstories and provided a sense of “world-building to boot[,]” but there are some gaps, left unchecked in the backstories. Re-working and filling in the gaps of the backstories to “create more conflict and (…) dynamic relationships among” the characters, is a suggestion scxcr discusses in the video.
  • He mentions that the “human versus zoanthrope tension” could be built up more since there’s a lack of exploring one’s own take on the situation. He compares common human society disagreements to support his points.
  • The “three different kinds of zoanthropes” he explains in the video–“pure-bloods, awakened, and abominations[,]” already speak to the difference among the breeds, meaning, interesting tension could arise via character interactions.
  • He also urges that current concepts and different character designs should be explored more, and that some old and new mechanics between each Bloody Roar entry should be implemented into newer titles, if created. He also cites a few of Bloody Roar’s original staff members and states that they can be contacted to help with the newer titles.
  • To prove his point, an image of @Jerimiahisaiah is shown in the video asking Bloody Roar illustrator, Naochika Morishita, on Twitter if he’d do the artwork for a new Bloody Roar title. Morishita responded to @Jerimiahisaiah’s tweet and said,  “when there is a chance of course, I’d like to work again.”
  • He adds, that there’s also a plenty of Bloody Roar fans who create art for the series who’d love to work on the artwork for new games.
  • He also wishes that  the old or new developers don’t go the route of “Capcom with any DLC,” and states, “skins, (…) [and] songs” are the most-notable DLC perks needed, if future Bloody Roar entries are successful.

Image courtesy of the Jerimiahisaiah YouTube channel.

The video concludes with Jerimiahisaiah thanking his fans and supporters who helped him out with the Bloody Roar revival project. The video also has a nice post-credits scene featuring Jerimiahisaiah trying to call Konami via his cell phone. Sadly, he doesn’t receive a response as the call goes straight to voice-mail.

As someone who knows the content creator personally, I can guarantee that he and his friend are being one-hundred-percent honest in this video. Though I’m unaware if he mentioned it, in his video description, Jerimiahisaiah has a hyperlink that leads to a change.org petition titled, “a new Bloody Roar game” created by user Tajh Fletcher.

The petition’s title explains itself, and with a “742” petition signer ratio, the messages shared in Jerimiahisaiah’s video are more than just-genuine.

In any case, I want to wish the content creator and the Bloody Roar community the best of luck in getting into contact with Hudson Soft, Konami, or any other suitable developer about reviving this dormant fighting game series.

What do you think about this news? Do you want to help bring Bloody Roar back? Let us know on Facebook and Twitter, and follow us for more gaming community news, and everything else video game related too.

New Characters Seemingly Confirmed for Jump Force Based On A Sponsored Instagram Ad Leak?

Today, a sponsored Instagram ad surfaced online revealing two unconfirmed characters who will be in Bandai Namco’s Shonen Jump cross-over fighting game, Jump Force. These characters are Jotaro from JoJo’s Bizarre Adventure and Dai from Dragon Quest: The Adventure of Dai.

This news comes from Twitter user, @YonkouProd, a well-known, credible source in the Anime & Manga community, who shared snapshots that point toward Jotaro and Dai’s inclusion in the game. I’ve constructed the image below for your viewing pleasure, keep in mind, this is courtesy of the original source, Twitter user Yonkou Productions.

Collage edited by myself. Images courtesy of @YonkouProd.

Since the images above originate from an Instagram sponsored ad made by Bandai Namco’s Instagram account, we cannot access, link to, or search up the images in question. According to comicbook.com, “it means it won’t appear on the Bandai Namco [Instagram] page, only randomly on your [Instagram] feed.” Meaning, you’ll have to be a lucky son of a spirit gun–to see it.

Furthermore, Yonkou’s first image shows Bandai Namco stating, “join Yugi, Dai, [and] Naruto” as the second image showcases Jotaro in his iconic pose in front of Yu Yu Hakusho’s Yusuke Urameshi and behind Dragon Ball’s Goku. Since we cannot view the images, we can’t confirm if the posted material is legitimate or fan-made. Yet, judging by the artwork-alone, it’s possible these characters are in the game.

Twitter post courtesy of @YonkouProd.

If these pictures are real, than Yonkou’s other remarks about JoJo’s Bizarre Adventure’s iconic villain, Dio Brando joining the roster, and the possibility that more My Hero Academia characters will be in Jump Force–might be true too. However, since Bandai Namco hasn’t addressed the images in question and shared anything regarding Jotaro and Dai’s inclusion in Jump Force, we must take all this information shared by @YonkouProd with a grain of salt.

Regardless, it’s interesting to see more franchises possibly make their way into this Shonen Jump cross-over game, especially Dragon Quest, since it can be viewed as a shocking announcement in its own right. We’ll be sure to keep you updated on any information shared online about these two characters when Bandai Namco finally speaks on the matter.

What do you think about this leak? Are you Team Real or Team Fake? If this is proven true, what are your thoughts about these two characters joining the roster alongside Yonkou’s various claims? Let us know on Facebook and Twitter, and follow us for more Jump Force news, and everything gaming too.

Power Rangers: Battle For The Grid Will Release In April 2019 for Xbox One, PlayStation 4, & Nintendo Switch Systems!

Today, the official Power Rangers: Battle For The Grid Twitter account announced that Power Rangers: Battle For The Grid is scheduled to release in April 2019 for the Xbox One, PlayStation 4, and Nintendo Switch. The PC version’s planned to come out at a later date, according to Kotaku.com. Speaking of Kotaku.com, they state, “Power Rangers: Battle for the Grid pits rangers and villains old and new against each other in battles across” these systems.

The game’s official Twitter account and YouTube channel also shared a short teaser trailer showing off the game in action. To watch the trailer on YouTube (via the Power Rangers: Battle For The Grid YouTube Channel), click here.

Photo courtesy of the Power Rangers: Battle For The Grid YouTube Channel.

According to Kotaku.comnWay, this game’s publisher and developer, is known for making the mobile fighting-game Power Rangers Legacy Wars, and partnered “up with Hasbro and Lionsgate to tap 25 years of Power Rangers history for Battle for the Grid“. Kotaku.com also reports that the developers stated Battle for the Grid focuses on simple controls rather than overly complex fighting-game controls and value “when” over the “how”–regarding one’s knowledge of fighting-game combat.

However, @Battle4TheGrid argues that this title’s “combat system is built from the ground up and is not taken from the mobile game” and promises consumers that in Battle for the Grid there’ll be a new battle mechanic and different move-sets to distinguish the characters. They also promise more news will be shared soon and argue it’s not a port of Power Rangers Legacy Wars.

Photo courtesy of the Power Rangers: Battle For The Grid YouTube Channel.

According to @Battle4TheGrid, the developers plan to release the title on all consoles in April 2019, however, Kotaku.com reports that the game’s PC version will release at “a future date” and that the game “will cost $19.99, with a special collectors edition with extra skins running $39.99.” Also, near the announcement trailer’s end, it was shown that if consumers pre-order the game now, they’ll receive the game’s “exclusive Green Ranger V2 skin”–an interesting pre-order offer for Power Ranger fans.

Though I’ve never played nWay’s first Power Rangers mobile fighting game, Power Rangers Legacy Wars, it’s intriguing to see the Power Rangers franchise receive a video-game in the fighting-genre. Whether this will lead to an over-powering or small following is dependent on how much passion the developers are willing to place into the title’s development. We’ll be sure to update you all when more news on this title is released online.

What do you think about this news? Are you interested in giving this Power Rangers fighting game a shot? Let us know on Facebook and Twitter, and follow us for more news on Power Rangers: Battle for the Grid, and everything gaming too.

Will Super Smash Bros. Ultimate Receive A New Character Announcement on August 3rd?

Through August 3rd to the 5th, the biggest fighting game tournament scene called the “Evolution Championship Series” will take place in Las Vegas, Nevada at the Mandalay Bay resort and casino located in Paradise, Nevada. If you seek more information about the event and want to know who’s participating head on over to evo.shoryuken.com.

Essentially, this championship series focuses on competitive play. It features fighting game titles like Tekken, Street Fighter, and Guilty Gear. Players compete for the chance to claim the glory that awaits them. However, two Super Smash Bros. titles being Super Smash Bros. for Wii U and Super Smash Bros. Melee will be featured at the tournament as a part of the show. These two have been mainstay titles at the event for quite some time. But those aren’t the only Super Smash Bros. titles making a splash at the event.


The Nintendo Versus Twitter account recently announced that the Super Smash Bros. Ultimate demo will not be the only thing they have planned for the event. It seems Nintendo plans to hold a few exhibition matches featuring top Super Smash Bros. players on stage in front of a huge crowd of fighting game fans at the event. The Nintendo Versus Twitter account ended the announcement with the following statement:

“Don’t miss out on the action, kicking off Friday, 8/3 at 6pm PT!”

No live-streaming information was shared from the Twitter account, but typically fans can watch EVO on the event’s EVO Twitch channel. If Nintendo shares any information about streaming their portion of the event–I’ll update the article.

Back to Super Smash Bros. Ultimate. Fans are anticipating huge news to be shared about the title during EVO. Many rumors have sprung out that Nintendo plans to reveal a character before, during, or after these exhibition matches. There’s even a rumor floating around on the ARMS Reddit from Reddit user, Anonymous0801810, that Spring Man/Ribbon Girl will be revealed at EVO on August 3rd, 2018.


It’s important to understand that all rumors aren’t true until confirmed by a higher source–like Nintendo or the game’s creator(s). Moreover, it’s important to take everything with a grain of salt considering this is probably Nintendo’s way of hyping the game-up before it’s release in December. Plus, if they already planned to have the demo at the event–it could simply be the demo showcased at E3 2018.

New information or no information, Nintendo is definitely encouraging their fans to check out the amazing, stellar battles to come from the event. Like with any company or piece of news that appears online, we’ll keep you posted if anything occurs at the event. Remember to keep an open mind when watching the event and have fun!

What do you think? Will Nintendo reveal a new character at the event or are they using EVO to gauge more interest in the game? Let us know on Facebook and Twitter, and follow us for more fighting game content, and everything gaming too!

5 Characters I Want In Super Smash Bros. Switch!

Since the March 8th, 2018 Nintendo Direct’s shocking teaser footage for Super Smash Bros on Nintendo Switch, many memes, analysis, and discussions have emerged. These centered around the Inklings inclusion in the game and the silhouette squad in front of the flaming smash logo. Today, I want to revert your attention to five characters that I’d love see as playable fighters for this iteration of Super Smash Bros.

5. Professor Hershel Layton From Professor Layton


The nicely-polished professor with a large hat that loves to solve puzzles may sound odd for Super Smash Bros, but that shouldn’t stop this professor from laying a smack-down.

Phoenix Wright’s appearance in Marvel Vs. Capcom 3 proves how professors and lawyers can fight in any scenario. Professor Layton’s arsenal could stem from his slot-machine gun, fencing sword, Laytonmobile, Layton-coptor, and camera. He could shoot coins out of his gun or slash an opponent with his sword. He can use the Laytonmobile like Wario’s bike and ram into opponents. His Final Smash can have the professor doing what he does best–solving them puzzles. I’m not sure how it’d work, but I’m certain Masahiro Sakurai can use that creative brain of his to make him work in the game. Maybe have the screen form into several squares or have a character trapped in a puzzle of some kind.

If Professor Layton made it into Smash Bros Switch; I’m certain he’ll be a unique character.

4. Banjo & Kazooie from Banjo & Kazooie


Many people wanted this dynamic duo to be the winner of the 2015 Super Smash Bros. Fighter Ballot. With Phil Spencer’s willingness to allow the bear and bird duo in Smash Bros, I’m surprised Nintendo hasn’t taken the opportunity to bring them in.

Banjo & Kazooie would fall in line with Sakurai’s ‘classic game character’ representation. Just because “Duck Hunt” fits the Banjo formula, doesn’t mean these two can’t play differently. Banjo & Kazooie could roll on enemies with their dash-attack. Banjo could use his back-pack for tilts and smash attacks. The bear could even use Kazooie for smash and special attacks. Recovery options would lie on Kazooie’s end. His Final Smash could be Daddy T-Rex or Dragon Kazooie. Either would do for me.

I hope Masahiro Sakurai considers Banjo & Kazooie for the next Smash Bros game. We’ll see what happens come E3 because I have a Megaman-feeling something big is going to happen with a certain third-party character.

3. Crash Bandicoot from Crash Bandicoot


Crash never appeared in PlayStation All-Stars Battle Royale, and I believe it’s time for this Bandicoot to fight that plumber-boy he’s distasteful of. Since Crash Bandicoot has appeared on multiple Nintendo titles in the past and has a game coming for the Switch in July, I think it’s his time to shine on the battlefield.

Crash’s move-set could include his spinning attacks and wumpa fruit. His Final Smash could include the golden Aku Aku mask on his face. Crash could rampage through characters like Sonic’s Final Smash. I’d also expect several game elements from his previous titles to appear in this game. Maybe regular masks and TNT crates could be used as weapons like the boxes and party balls in Smash Bros now.

I’ll have my fingers crossed when it comes to future Smash Bros. Switch trailers. I’m confident a certain ‘person’ would get a kick out of it too.

2. Paper Mario From Paper Mario


If there’s one Mario I’d love to see appear in Super Smash Bros it’d have to be Paper Mario. He wouldn’t be a clone like Dr. Mario and I’m certain Sakurai can pull from a number of his games to make a stellar move-set.

Paper Mario’s move-set can stem from his partners in Paper Mario and Paper Mario: The Thousand-Year Door. From Goombario to Ms. Mowz, there’s many recovery, smash, and special attack options Sakurai can pull from. Not to mention Paper Mario’s weapons and items he uses in these games. He can even add the color element to the hammer if he wanted to add a Paper Mario: Color Splash swirl to his character. For his Final Smash, I can see the paper warrior using one of his Star Power moves from Paper Mario I or II. If Sakurai wanted to make a call-back to Sticker Star and Color Splash–maybe one of the “All Thing” stickers or cards would work.

Rambling aside, this character can bring a lot to Super Smash Bros. Besides, I believe Mr. Game & Watch could use a companion who’s paper-like, right?

1. Geno from Super Mario RPG: Legend of the Seven Stars

GenoSince his debut in Super Mario RPG—fans have wanted this character in Super Smash Bros. Including me. I was let-down when Geno received the Mii costume treatment. Ashley was another character that I was upset about getting a mii costume with. But the Inkling trailer gives me hope that he will make it in the game.

Geno would make an excellent ranged fighter and sword-wielder in the new Smash Bros title. The Geno Beam (or even Geno Flash) would make a great charge attack. Think Samus’s standard special attack. The Geno Whirl could mimic Samus’ missile special attack. For a Final Smash, I’d go with the Geno Blast. I can imagine his rays of light taking opponents off the stage one-by-one. It would work similarly to Ness and Lucas’ Final Smash. I’m hoping he’ll find his way into the roster since Square-Enix and Nintendo are close. I always told myself, if Cloud Strife can make it in, any reasonable fighter can.

Well those are five characters I’d like to see in Super Smash Bros. Switch. Certainly, there are more characters I’d love for this game to have, but these five speak to me. We’ll have to wait and see what happens by the end of 2018.

What do you think about this list? What character would you like to see appear in the Nintendo Switch version of Super Smash Bros? Let us know on Facebook and Twitter, and follow us for more news on Super Smash Bros, and everything gaming too!