Gameinformer reported yesterday that the upcoming Pokemon Sword and Shield games will feature autosaving.
It will be the first time in the franchise’s 20-plus year history players don’t have to pause the game to save. During an interview with game director Shigeru Ohmori, it was only mentioned for the open-world Wild Area, but later clarified it can be used throughout the entire game
But for anyone who feels like that takes away from the Pokemon experience, it’s optional. You can decide for yourself which you’ll want to go with when the game releases next month on November 15.
It’s no secret that Nintendo has a knack for releasing updated ports of prominent games in their catalog, but it should also be noted that they haven’t released that many full-blown remakes. For a long time, the big N seemed nearly completely hesitant when it came to completely redesigning classic games for new consoles. However, as the 3DS’s life cycle winds down and the Switch continues to be highly successful, that hesitance is becoming a thing of the past. And now that games from established franchises like Pokémon and Metroid have been given the remake treatment in the last two years, next in line is The Legend of Zelda. But instead of the first Zelda remake being that of a heavy-hitter like A Link to the Past or Ocarina of Time, Nintendo and Grezzo have chosen to unearth the 1993 Game Boy gem in Link’s Awakening.
I can swing my sword, sword
If you’ve played the original version, you’ll know the story by heart. Link is caught in a storm while sailing on his ship, and he ends up stranded on Koholint Island. The skilled swordsman then spends time lying unconscious on the grains of sand, until a girl named Marin comes to the rescue. After getting acquainted with this new location, Link must awaken the Wind Fish so that he can begin his trip back to his home kingdom of Hyrule.
We all know the gameplay structure when it comes to Zelda games, and this remake is no different. There’s a sword to swing, dungeons to explore, sidequests to complete, and upgrades to buy. The dungeons you complete can now be played in a time attack mode if you want to earn some goodies You even get to create your own dungeons as your journey goes on. From the dungeons to the minigames, this remake doesn’t disappoint in the upgrades department.
Despite a noticeable amount of framerate drops, the visual style is both charming and beautiful. The dot-eyed character models are kind really cute, in my opinion. Also, the soundtrack does an above-average job recapturing that of the original Game Boy version.
Gone with the Wind Fish
This remake of Link’s Awakening does have a few dents in its shield, but it’s definitely a must-have for your Switch library, even if you never played the 1993 classic it’s on based on. Will the success of this one influence Nintendo to pump out additional Zelda remakes on the Switch? Time will tell, but I don’t see why not.
There have been many competitors when it comes to basketball games, and NBA 2K has been on the top of the mountain since its opening tip-off in 1999. For many years, it faced its toughest competition in EA’s NBA Live series, but the latter began throwing up very bad bricks as the eighth generation of consoles started. The 2K series has been heavily lauded for its spectacular graphics, tight controls, and incredible depth, and this year’s iteration once again delivers all of the above in spades. With that being said, let’s hit the paint and discuss all the three-pointers that NBA 2K20 effortlessly drains.
A virtual Mike Lupica novel
The most notable change in this year’s game is the overhauled MyCareer mode. You still have the usual prelude games and exercises, as well as off-court interactions with NPC’s, but the storyline of your career is more cinematic and emotional than ever before. It feels like 2K took notes from the story modes of FIFA and Madden NFL, and that’s not a bad thing. The cutscenes look beautiful and the voice-acting drains its layups. Did I mention the story was written by a team that includes LeBron James?
Other than a career mode with a new structure, the list of modes is business as usual. You’ve got obligatory modes like exhibition games, MyTeam, MyGM, MyLeague, Blacktop, and online play. Also, you can now play through a full WNBA season if you’re up for shooting hoops with the ladies. The Neighborhood has new additions like a day/night cycle, seasonal changes, and even a disc golf course. The sheer level of depth that NBA 2K is known for once again delivers.
Shot clock cheese
The graphical improvement is very subtle, but the visuals are still as crisp and beautiful as ever. 2K20 also has stellar audio, with the usual butt-ton of above-average commentary lines and a decent soundtrack that blares everything from Ariana Grande to Motley Crue.
I like the way they dribble up and down the court
Ever since ’99, it’s clear that the folks at Take-Two Interactive love basketball, and they’ve once again proven just how serious that love is. Even if basketball isn’t your favorite sport, NBA 2K20 belongs on your shelf if you need a sports game that constantly delivers backboard-shattering dunks worthy of the highlight reel.
Today’s Nintendo Direct was chock full of announcements and new details about many upcoming games and had a few surprises as well.
The switch version of Overwatch that’s been rumored for a few days was the first thing Nintendo showed and is releasing on October 15. The trailer also showed of motion controls for some of the heroes as well.
Nintendo then jumped straight into Luigi’s Mansion 3 details showing off some new levels of the haunted hotel and a new multiplayer mode which pits a team of Luigi’s and Gooigi’s against each other.
The first surprise release was a free-to-play Kirby game called Super Kirby Clash which will be available today. Also releasing today is Super Smash Bros. Ultimate’s third fighter Banjo Kazooie which was detailed in a separate video after the Direct.
The fourth DLC character was announced during the Direct though. He is Terry Bogard from the series Fatal Fury and will release in November. Along with the Terry announcement Nintendo revealed there will be more paid DLC characters coming to Ultimate after the fighter pass finishes.
Pokemon developer Game Freak also has a new game coming to Switch called Little Town Hero which is coming out October 16. It’s available for pre-purchase today and seems to be a turn based fighting game that draws inspiration from Pokemon.
Speaking of Pokemon, the stream went over 4 new details for Sword and Shield. Character customization returns but now will have more depth and options allowing you to accessorize and even choose makeup. You can also set up a Pokemon camp in the wild and play with your Pokemon, experiment with curry recipes and visit other trainers’ camps. Two new Pokemon were detailed; Polteageist is a teapot shaped ghost type and Cramorant is a duck-looking water-flying type.
And that’s just the tip of the iceberg. Nintendo announced a few new IP’s, revealed new remakes, detailed already announced ones, and introduced new SNES games coming to the online subscription. They also announced a smorgasbord of new ports including a classic Star Wars game, Doom 64 and an Assassin’s Creed collection including Rogue and Black Flag.
The final announcement was Xenoblade Chronicles Definitive Edition, a remake of the Wii title coming in 2020. For more details on that as well as things like a Tetris 99 update, The Witcher 3 port, and Animal Crossing New Horizons, check out the video below.
When I was seven years old, the kid next door and I frequently hung out on weekends and nerded out about anime things. We’d watch the shows on a tube TV, and then we’d play a variety of tabletop games about them. And thanks to him, I became a big fan of Yu-Gi-Oh. I played the card game quite often, got hooked on the TV show about it, and even dressed up as Yugi Muto for Halloween when I was 10. However, as I got ready to begin my teen years, I wasn’t keeping up with it as much due to my other interests and how busy my personal life got. But with a little help from the folks at Konami and Other Ocean, Yu-Gi-Oh fans like myself can relive childhood memories and do a little catching up with Legacy of the Duelist: Link Evolution for the Nintendo Switch.
Card games with or without motorcycles
A Switch-exclusive enhanced port, Link Evolution contains over 9,000 cards that cover all eras of the Yu-Gi-Oh timeline, from the original series to the VRAINS series and everything in between. The campaign mode has you reliving prominent duels from the manga and anime, and you must win said duels in order to earn currency and unlock booster packs that you can buy in the card shop. There is no voice-acting to be heard, but the dialogue makes up for it since it’s a near-exact copy of the anime’s transcripts. When you feel like you’ve made at least one powerful deck, you can enter multiplayer and play in either a custom or ranked lobby. One gripe I have with it is that even in private lobbies, you can’t use your custom decks if they have “forbidden” cards. It’s not a dealbreaker, but hopefully there will be a patch that allows you to disable this ruling when you make your own lobby.
Since this is just a simulation of a card game, you shouldn’t go into it expecting gorgeous graphics or a large jukebox. However, the playing fields mimic those of the anime quite well, and the 2D characters look as if they just jumped right off the manga pages. And although the music catalog is very thin, it’s still a fitting soundtrack.
Konami has taken its ownership of the Yu-Gi-Oh Trading Card Game quite seriously, and they’ve once again proved it with this very addicting Duel Monsters simulation. Whether you’re a longtime Yu-Gi-Oh supporter or you just like virtual card games, Link Evolution is a must-have for your Switch library. Get your game on!
For those of you who don’t know me very well, something I really wanted when I was a child was my very own camera. Not because I was jealous of those in my family who owned one, but because I developed a fascination with walking around and taking pictures of the beautiful pieces of nature that surrounded my home. I know it sounds like I watched too much Discovery Kids when I was a lot younger, but this wish of mine was actually influenced by a very interesting spin-off in the heavily-revered Pokémon franchise. Replace the turn-based strategy with on-rails photography, and you get Pokémon Snap for the Nintendo 64.
Gotta photograph ’em all
Released in the summer of 1999, Pokémon Snap tasks you with taking pictures of 63 Pokémon in their natural habitats. You and your trusty ZERO-ONE vehicle travel through seven courses that make up Pokémon Island, and you must use your photography prowess and a handful of gadgets to make sure your pictures look as nice as possible. Every time you complete a trip, you must choose which of your shots will be shown to Professor Oak, who gives your pictures ratings based on size, pose, and technique. Even though the amount of courses seems small, the goals of timing your shots correctly and searching for all the included Pokémon will have you hooked.
This was the first game to have 3D Pokémon character models, and the team at HAL Laboratory did a fantastic job designing both those and the courses’ graphics. There can be a little slowdown when things like smoke and fire cover a big portion of the screen, but it’s only temporary. In terms of sound, the voice-acting for each character (Both human and Pokémon) is above average, and each course comes with very appropriate music.
Snap, crackle, Pika
This Pokémon game doesn’t have nearly as much replay value as the main series we know and love, but it’s a unique game within its franchise. If for some reason you enjoy photography simulators, or if you simply enjoy on-rails games of any kind, Pokémon Snap will no doubt be a very charming addition to your N64 library. It could definitely use a sequel on the Nintendo Switch, especially if it’d allow you to share your in-game photos directly to Facebook and Twitter. If we can’t bring our cartridges to Blockbuster anymore to print out our photos, we may as well go the social media route.
Have you heard of this upcoming first-person RPG called The Outer Worlds, created by former Fallout writers? It was announced today that with a little help from independent studio Virtuous, this title will be getting a Nintendo Switch port sometime after its Oct. 25 launch. If you’ve played the Switch versions of L.A. Noire and Dark Souls, you have reason to be confident that Virtuous will do satisfactory job with said port. If you don’t own the latest console from the big N, you still have the options of playing The Outer Worlds on PlayStation 4, Xbox One, and Windows PC.