Sony has confirmed its next generation console will be called the PlayStation 5 and discussed some controller changes as well.
Sony confirmed the PS5 name and release date before Holiday 2020 on its own blog. It also detailed two big changes for the controller in the form of haptic feedback to simulate different gameplay experiences. The other change called adaptive triggers, allows developers to program resistance into the L2 and R2 triggers to react differently to things like driving off-road or pulling a bowstring.
The most detail was released in a Wired article this morning which went a little more into the console hardware itself. Sony Interactive Entertainment CEO Jim Ryan discussed ray tracing, the solid state drive, and more details on the controller.
The PS5 UI will allow players to preview multiplayer and single player content before starting the game and to download and even delete each part separately. The Wired article also mentions the controller has an improved speaker and a USB Type-C connector. The controller was apparently identical to a PS4 controller (minus the details mentioned above) but I’m hoping the controller will get a cosmetic and ergonomic overhaul before the PS5 launches.
Check out the Wired article above for more details on the controller batter, a discussion with a developer from Bluepoint Games (of last years Shadow of the Colossus remake), and a little more info on what the SSD means for the PlayStation 5.
Nintendo revealed the Nintendo Switch Lite this morning and a release of the mobile-focused console for September 20 this year.
The announcement video showcases the handheld-mode exclusive console and some of the features it will include. The new version comes in yellow, gray and turquoise, with the joy-cons integrated into the unit. The directional buttons will now be replaced by an actual d-pad and the kickstand on the back is gone.
The unit is smaller overall and will play exactly like the original console in handheld mode with a 720p screen resolution. And that’s it. This version doesn’t connect to the TV at all. Because the joy-cons are integrated the ir motion camera and hd rumble have been removed entirely. This means some games that require motion controls will force you to buy extra joy-cons if you don’t have them already.
The unit will launch at a price of $199.99 on September 20 which seems like a great price point for younger, casual or traveling gamers.
Personally I won’t be getting this despite the great price. I’ve always preferred gaming on a TV over a mobile device which this doesn’t support. So sadly I’ll just be waiting for the original Switch to lower its price, if it ever does. Oh and there’s a Pokemon Sword and Shield edition that looks pretty cool, check it out below.
Apparently, the report also claims that the cheaper Nintendo Switch model will not have controller vibration as a means to “cut costs,” according to gamespot.com. The pricing for each system wasn’t discussed in the article either as it seems wsj.com wasn’t able to attain information or chose not to include that info from their sources.
Lastly, gamespot.com reports that wsj.com was where the Nintendo Switch revision rumors sparked as word about a “a new Switch revision in 2019” was a hot topic online for awhile. I stand with gamespot.com concerning these new models allowing Nintendo Switch consumers–old and new–to play Nintendo’s past, current, and future line-up of games.
Since the highly-acclaimed gaming media event, E3, is only two months away, I’m certain we’ll get more rumors, hints, and news concerning these alleged Nintendo Switch consoles before that event begins. For now, we’ll keep our eyes peeled for any follow-ups regarding these rumors before the time comes.
What do you think about this news? Do you believe these two new Nintendo Switch models exist? Let us know on Facebook and Twitter, and follow us for more video-game industry rumors, and everything else video-game related too.
This week there have been many reports claiming that Microsoft’s going to show off “two new Xbox hardware platforms during E3 2019, and that Halo Infinite will launch alongside them,” according to IGN.com.
Based on IGN.com’s translation for “French site Jeux Video’s” report, this new Xbox hardware will be apart of the Project Scarlet family and will be revealed at E3 2019. They also state that it will receive a late-2020 release window. IGN.com’s quotes more information from Jeux Video’s” report and shares the following statement.
IGN.comreports that rumors are pointing toward Halo Infinite being a launch title for these new consoles with the intent on releasing it for the current Xbox One system later. These rumors also hint at Microsoft-acquired-studio, Ninja Theory, releasing a game early next year for the current Xbox One system and not these newly-enhanced consoles–according to IGN.com.
To provide some credibility to these claims, IGN.com shares Thurott.com’sreport “claiming the Scarlet consoles would be unveiled at E3 2019, and claims they will launch in fall 2020 alongside Halo Infinite,” and that the title heavily focuses on “more RPG elements than” the previous Halo games.
Thus, Thurott.comalso believes the alleged consoles’ price-point won’t be revealed at E3 this year, and that Microsoft’s currently planning a road-map on what they will discuss at the event this year.
With any rumor, please take these words as mere imaginative ideas as Microsoft hasn’t confirmed them to be fact or fake. However, IGN.comdoes throw in an interesting January statement from “Xbox head Phil Spencer (…), saying Microsoft will “be as big at E3 as we’ve ever been.” With that in mind, just make sure to proceed with caution and keep your expectations in check.
What do you think about this news? If these rumors are true, what’s your overall take on Microsoft’s pursuit toward gaming’s next generation? Let us know on Facebook and Twitter, and follow us for more Microsoft news, and everything gaming too.
Yesterday, the publisher behind Overkill’s The Walking Dead, Starbreeze Studios announced on their website (via Starbreeze.com) that the game’s Xbox One and PlayStation 4 releases have been postponed. They promise that information for the titles’ new release date will be shared in the future.
Sadly, Starbreeze doesn’t share any information regarding the game’s reasons for being delayed–only that it’s being released at a different time.
GameInformer.comreports that “the cooperative shooter was slated to come to PlayStation 4 and Xbox One as of February 6.” They also state that Overkill’s The Walking Dead’s PC version wasn’t received well and had many issues.
The problems GameInformer previews editor, Matt Miller addressed were “technical problems and connection issues, baffling gameplay systems and controls, tedious combat and stealth,” and disorganized mission layouts that drained the fun out of the game.
GameInformer.comclaims that Overkill’s The Walking Dead’s PC version’s poor performance, influenced Starbreeze Studios to begin “a cost-cutting initiative and reconstruction” while persuading the studio’s former CEO Bo Anderson to relieve himself of his duties because of the financial impact this game had on the company.
Moreover, GameInformer.com, like myself, are impressed that Starbreeze Studio’s still planing to oversee the publishing for Psychonauts 2 and System Shock 3, despite their financial losses with Overkill’s The Walking Dead. Regardless, I believe it’d be fair for the company to share a critical explanation behind the game’s delay–as I’m sure its fans are seeking one.
Though no information’s been shared about its new release date or reasons for being delayed, we’ll be sure to keep you updated when Starbreeze Studios publicly shares those specific details.
What do you think about this news? Were you looking forward to trying out the PlayStation 4 or Xbox One variants of Overkill’s The Walking Dead? What were your thoughts about its PC variant? Let us know on Facebook and Twitter, and follow us for more news on Overkill’s The Walking Dead, and everything gaming too.
According to Gamespot.com, the announcement was made “ahead of the Dragon Ball FighterZ World Tour Finals” that’s scheduled to air soon. Though Bandai Namco don’t give a name for the character coming to Dragon Ball FighterZ, they state, “the Warrior from Universe 11 is joining the fight!”
Many speculate that the “warrior” in question, is Dragon Ball Super’s Jiren, who airs from the heroic group called the Pride Troopers who reside in universe eleven. Jiren’s known for being one of the most strongest warriors from said-universe and for his battle with Goku during Dragon Ball Super’s Tournament of Power arc. The Bandai Namco Twitter account states that more information will “be revealed at the DRAGON BALL FighterZ World Tour Finals on January 26th ~ 27th!”
Yet, Bandai Namco wasn’t finished as in the same tweet they announce that “in 2019, the project of a New Game focusing on the World of Dragon Ball Z begins!” Their post features a title image showcasing that it’s a Dragon Ball Z Action RPG game project. The image below was shared from @V_Jump.
Like the teaser given for the unknown character coming to Dragon Ball FighterZ, the Bandai Namco Twitter account states that it will reveal more information about this Action RPG game at the Dragon Ball FighterZ World Tour Finals. No new information about the title has surfaced online as of yet, sadly.
The news doesn’t stop there as Gamespot.comreports that during the “Dragon Ball Games Super Showcase Stream” that aired on YouTube on January 14th, 2019, the Dragon Ball Xenoverse 2 producer Masayuki Hirano states, “we said that new information on FighterZ would be coming during the Finals, but we’re also planning to release other big news.”
Gamespot.com claims Hirano could be hinting toward news for other Dragon Ball video game titles than the already announced Action RPG game and FighterZ character. But, this is mere speculation on Gamespot.com’s part. Interestingly, Gamespot.comreports that “during the same stream, Dragon Ball FighterZ producer Tomoko Hiroki hinted that a second season of DLC is on the way for the game.”
News aside, it’s a great time to be a Dragon Ball fan. With these subtle teases online and with the confirmation that more details will be shared during the Dragon Ball FighterZ World Tour Finals, it’s guaranteed that fans of the Anime, Manga, or games, are in for an exciting 2019. We’ll be sure to update you all when more information about the FighterZ character and the announced Action RPG Dragon Ball Z game are shared.
What do you think about this news? What piece of news are you excited about more, the FighterZ character DLC or the Dragon Ball Z Action RPG Game Project? Let us know on Facebook and Twitter, and follow us for more Dragon Ball video-game related news, and everything gaming too.
Great news Rocket League fans! Today, Psyonix announced on their official Rocket League website that players who own the game on PlayStation 4, Xbox One, Nintendo Switch, or PC will be able to duke it out online together.
According to the VP of Publishing for Psyonix Studios, Jeremy Dunham, this cross-platform miracle wouldn’t have occurred without PlsyStation’s cooperation (and the other companies later on in the article) in the matter as he states, “with special thanks to all of our friends and colleagues at PlayStation, (…) Rocket League has entered the PlayStation Cross-Play Beta program!”
He states that Rocket League players on all platforms can play against or with each other in any of their online modes from casual to extra.
“To make sure that Cross-Platform play is enabled (it is by default), head to the “Main Menu,” select “Options” and then make sure the “Cross-Platform Play” box is checked in the “Gameplay” tab. And that’s all there is to it. You are now ready to play against gamers on other platforms across the world!”
According toPolygon.com, Psyonix and Sony worked together to make Rocket League’s cross-platform play compatible with other systems today, and that it was “an initiative that launched in September” because of Fortnite and fan-demand.
Although Psyonix hasn’t officially released their cross-platform party system yet, Polygon.comstates Psyonix plans to release its first update sometime this year, but will allow players to team up with their companions now. According to the Rocketleague.com news article, Jeremy Dunham states,
“Should you want to play with friends on other platforms before cross-platform parties release, however, you can! Just select “Play” from the “Main Menu,” then “Private Match,” followed by “Create” or “Join Private Match,” and you’re set from there.”
Though Psyonix hasn’t mentioned what this 2019 update to Rocket League entails–according to Polygon.com, it’s great to finally have another hit game enable full cross-platform play among-st all systems. It really shows how much the developers value their community, themselves, and their partnerships with other companies by enabling this fan-demanded feature in their game. Let’s hope other developers of well-known multiplayer titles will jump on-board the full cross-platform ship too!
What do you think about this news? Are you excited that you’ll now be able to play against your friends on all systems? Let us know on Facebook and Twitter, and follow us for more Rocket League news, and everything gaming too.