EA announces its return to Steam

After eight years, Electronic Arts is finally partnering with Valve’s Steam service again.  Not only will Star Wars Jedi: Fallen Order be released on EA’s own Origin store, but it as well as other recent PC games from the publishing giant will also be on the Steam marketplace.  The five additional confirmed games are The Sims 4Unravel 2Apex Legends, FIFA ’20, and Battlefield 5.  Along with these games, EA is getting ready to integrate its subscription service EA Access into Steam.  That integration will be completed in 2020, and will be a big help to PC gamers who are unable to shell out the dough for the larger roster that Origin Access offers.  Even if you have had a beef with EA for a long time, I’m sure we can agree that this is a cool move on their end.  I personally never thought EA would ever release a game on Steam again, but lo and behold, they’re back at it.

Review of FIFA ‘20 — Where the street is named VOLTA

The whistle has blown, and it’s once again time to lace up the cleats and jugar futbol.  EA Sports’ global juggernaut in FIFA has hit the pitch for the 27th time, and while it’s certainly not completely different from its predecessor, it does include a handful of obligatory refinements, not to mention a throwback to its spin-off series.  Do these new features make FIFA ’20 worth the $60 price of admission? Let’s dust off our vuvuzelas and find out.

You held the world in your arms

This iteration’s most hyped-up feature is a mode that replaces the Journey mode from the last three games.  Known as VOLTA Football, this mode is essentially a callback to the FIFA Street series.  The two teams have 3-5 players apiece, and you get to choose whether or not the match has goalies and walls.  The pitches are set in some of the world’s most famous cities, and they come with commentary spoken in the native languages.  If you prefer matches that emphasize showmanship over teamwork, this mode is tailor-made for you.

Don’t worry, the VOLTA mode isn’t the only addition to this year’s game.  The ball physics, penalty kicks, and free kicks have been given some tweaks, making the on-pitch action more fluid than ever.  The Mystery Ball and King of the Hill match types are now not only in single games, but in Ultimate Team as well.  The offline career mode has been updated quite heavily, featuring interactive press conferences and player convos, the ability to fully customize your created manager, and a very streamlined user interface.

I am just a copy of a…

Despite facing the usual tough competition from Konami’s Pro Evolution Soccer, EA Sports’ globally-iconic FIFA series continues to nail its headers and volleys.  Whether you prefer team-based strategy or fancy footwork when it comes to how you play soccer games, this installment won’t disappoint you.

Review of NHL ’20 — Once again rockin’ the rink

Ever since lacing up the skates back in 1991, EA Sports has been dominating the NHL videogame market.  Despite facing tough competition in the past, the publishing powerhouse has buried many slapshots with its laundry list of modes, accessible controls, and hard-hitting gameplay.  With that being said, what does NHL ’20, the 29th game in EA’s iconic hockey series, bring to the table (Or to the rink, rather)? No highly-drastic changes per se, but it has indeed done a noticeable amount of juggling to the lines.

Is it October yet?

With the help of RPM Tech, the skating is even tighter, and the shooting has been revamped for the purpose of recreating the shots you see from big names like Alexander Ovechkin, Sidney Crosby, P.K. Subban, etc. But even if your player is highly adept at shooting, scoring is more difficult thanks to the heavily-improved goalie intelligence.  In terms of additions to the existing game modes, Ultimate Team now has Squad Battles, and the Ones mode is set up as an 81-player bracketed tournament (Which is basically the NHL version of your typical battle-royale shooter).

The graphics haven’t changed much except for the retooled broadcast package, which includes new scoreboards and a heavily-tweaked highlight reel system.  We also get a new commentary team in James Cybulski and Ray Ferraro, who are occasionally joined by celebrities such as Drake.  Music-wise, this isn’t one of my favorite NHL game soundtracks, but it does have popular artists like Silversun Pickups and Motionless in White.

I AM a hockey player

I definitely wouldn’t consider NHL ’20 to be a completely different game from its predecessor, but the longtime hockey fan in me is more than satisfied with the refinements that the folks at EA Sports have implemented.  Whether you’re a newcomer to the series or you’ve been along for the ride since the Genesis days, this game won’t disappoint you.  Ready to rock-y? Let’s play some hockey!

Review of Skate 3 — You wanna go skateboards?

When EA decided to start the Skate series and go head-to-head with Activision’s Tony Hawk franchise, that was a big deal.  The latter had long been the king of virtual skateboarding, but it was beginning to go downhill in the late 2000’s, and something else eventually had to drop into the halfpipe and issue a challenge.  Thanks to a more realistic resemblance of the sport and a unique “flick-it” control scheme, Skate was quickly lauded by critics and skaters around the globe, proving that you don’t need Tony Hawk on the cover in order for your skateboarding game to be popular.  With that being said, it’s been over nine years since the third installment in the series, so let’s hit the park and reminisce about the virtual skating masterpiece that is Skate 3.

Pretending I’m a superman

The story takes place in the fictional skate haven of Port Carverton.  After a stunt on live TV goes horribly wrong, your filmer convinces you to start your own board company.  From there, you recruit a team of rookie skaters and complete a wide variety of challenges, including things like trick competitions, races, following other skaters, filming/photoshoots, Hall of Meat, Domination, Own The Spot/Lot, 1-Up, and S-K-A-T-E.  Your ultimate goals are to impress the pros, earn as many fans as possible, and sell a million skateboards.  Best of all, your path to becoming Port Carverton’s top skater is entirely up to you.

The control scheme is business as usual if you’re familiar with the previous two games.  Your right stick is used for ollies, nollies, manuals, flip tricks, and tweaks.  The left stick is used for steering, spins, and reverts.  The left and right triggers are used for grabs, each corresponding to whichever hand you want to grab the board with, and also for frontflips and backflips.  The face buttons are used for pushing, getting off your board, briefly taking your feet off the board during a grab, and lying down on your back while your board is moving.  The right bumper is used for lip tricks and darkslides/dark catches.  When you get off your board, you can perform hilarious aerial stunts and bails, and also grab hold of different objects to use for your trick lines.  This game does everything in its power to be both easy to learn and challenging to master, just like a certain other skateboarding franchise.

‘Cause I’m TNT

If you’re tired of skating solo, you and up to five friends can team up to complete goals, go head-to-head, or just explore Port Carverton.  You can even share your photos and videos around the online service, as well as create your own skateparks for anyone to visit.  The sky’s the limit in terms of the amount of freedom you have in this virtual skateboarding experience.

Unless you’re playing this on the Xbox One X, the framerate won’t always be consistent and the graphics can have a case of pop-in somewhat often, but the team at Black Box did a fine job creating a massive skating playground with many places to roam around in.  I personally like the audio better than the visuals, as all of the pro skaters lent good voice-acting to their virtual counterparts.  You also get a decent soundtrack that features popular artists like Neil Diamond, Beastie Boys, Jeezy, Pixies, Dinosaur Jr., and Agent Orange.

I don’t think contrast is a sin

Like many other people on social media, I have long been begging EA to make a sequel to what I consider to be the best skateboarding game on the market.  But for the time being, Skate 3 will always be a very prominent title in my gaming repertoire.  Whether you’re a longtime skater or sports-game junkie, you’ll definitely want to tighten up your trucks and take this game for a spin.

Dragon Age 4 Producer Leaves BioWare

Just a day after a producer on BioWare’s much-maligned Anthem left the studio, Fernando Melo, a senior producer working on Dragon Age 4 is leaving as well.

Melo made the announcement on social media that he’s leaving the once renowned developer after 12 years. Both departures may signal problems for BioWare which just released the Cataclysm update for Anthem. The update doesn’t seem to have galvanized the player-base and some fear BioWare may go the way of several other shuttered EA studios.

Both Melo and Ben Irving, the producer on Anthem, say that they are leaving the company on amicable terms. Melo mentions the upcoming game in his post calling it “the definitive Dragon Age experience” and that he looks forward to playing it as “a fan this time around.”

He’s not the only one hoping the next Dragon Age hits it out of the park. After the issues fans had with both Mass Effect: Andromeda and Anthem, many see Dragon Age 4 as the studios last shot at restoring the faith many used to have in the developer.

Sunscreen at the ready — EA reveals Need for Speed: Heat

Despite its last game being filled with loot-box controversy, Need for Speed‘s engine is still revving loudly.  EA’s long-running, high-selling driving franchise returns this November in the form of Need for Speed: Heat.  The team at Ghost Games promised months prior that the series would once again return to its cops-and-racers roots, and the reveal trailer has proven that to be true.  Palm City is full of cops that get more and more aggressive as the sun goes down and the moon comes up.  You’ll be competing in the Speedhunters Showdown competition during the day, and partaking in illegal street races at night.  And in typical NFS fashion, every car in your garage will be customizable in numerous ways.  On November 8, Need for Speed: Heat busts out of the starting blocks.

Review of Madden NFL ’20 — Leather or laces?

For the kids, August means it’s time to go back to school.  But for fans of sports games, August means it’s time for another game of virtual pigskin.  The 30th iteration of EA Sports’ iconic Madden NFL franchise has stepped onto the gridiron, bringing with it some obligatory tweaks and things that might remind you of features from older titles.  So without further ado, let’s take the field and discuss where Madden ’20 completes its passes and where it loses a few yards.

Commander in Kansas City Chiefs

This year, the folks at EA heavily hyped up how much more important each of the teams’ star players are in terms of their stats and statistics, meaning that the difference between them and lesser-known players is bigger than ever.  That might sound like a weird thing to advertise regarding sports games, but it’s not something to sneeze at.  On the field, the controls for things like catching and blocking are tighter than they were last year.  As for game modes, one has been added/brought back and one has been sacked.  The “Longshot” mode has been replaced by “Face of the Franchise: QB1.” After the College Football Playoff, you enter the NFL Draft and it’s on from there.  This mode is basically supposed to bring back memories of the “Superstar” mode that has been absent since Madden 25.  Also, this mode includes ten officially-licensed NCAA teams, which might be foreshadowing a future return of the NCAA Football series (I ain’t gonna bank on that, though).  Unfortunately, existing modes like Franchise and Ultimate Team haven’t had any highly-noticeable upgrades, but at least they’re not broken or unrefined.

The Colts of personality

Not much has changed within the graphics engine, but the animations and physics look a lot smoother than they did last year.  What stood out to more than the graphics was the much-improved chatter from all the players on the field.  Another change with the audio is that the soundtrack only contains songs specifically composed for the game by a variety of well-known artists.  It’s mainly full of rap, which isn’t my favorite genre, but you’ll be satisfied if that’s your cup of tea.

Don’t get mad, get Madden

It may hit the uprights here and there, but Madden ’20 is still a fun game of football that manages to complete the passes that matter.  Whether you’re an adamant sports gamer or a member of a family of football diehards, this year’s installment is another well-produced dose of gridiron goodness for both newbies and veterans of what is probably the most influential franchise in all of sports games.