Yes, you read that title correctly. Star Wars Jedi: Fallen Order details and gameplay have been revealed at EA Play 2019, and you can view it here. It is alpha build, and gives a small glimpse of what is to come in the full game. Despite this, it still looks really well done. Let’s dive in, shall we?
Background Details
Starting after Order 66, this story is canon. The main character’s name is Cal, and he has a new adorable droid with him named BT-1 (a callback to BT-7274 from Titanfall 2). There is no choice between light and dark side in this game because Cal is a canon character; they want him to be able to fulfill other roles outside of the game’s story.
The gameplay we saw features a mission that takes place on Kashyyyk. Cal is going to free Wookies from Imperial captivity in a refinery. The Empire is mining the planet for resources, but we were not told what specific resources or why.
Gameplay Details
I cannot reiterate this enough- this is alpha build, so things are going to change. However, we got a good glimpse of what we can expect to see in the game.
Environment
The environment looks great, and you can use it to get around via Force abilities to clear obstacles or (because it’s Respawn) wallrunning. The wildlife of Kashyyyk is active as well, and it can fight you or the enemy. You can stand by and watch the wildlife take on Stormtroopers, or you can join in and take down both sides. BT-1 can use slicing and hacking to open new paths for you as well, including using a giant saw blade to break down a wall. You can also use BT-1 to scan the environment, giving background knowledge and lore similar to Destiny (yay for lore!).
Enemies
There is no shortage of enemy variation in the game. Just in this mission alone, we saw Flame Troopers, Stormtroopers, Scout Troopers, and a new variation for this game that uses an electrostaff like the Magnaguard droids. The troopers can taunt you in battle, which is something I didn’t expect.

As I said earlier, the wildlife can also be your enemy, with flame beetles and giant spider creatures being two that they displayed today. The AT-ST is coming back as well, so vehicle combat may be in the game?
Combat
Respawn uses what they call “thoughtful combat” for the game. It is a free-form style of combat, and allows the player to do whatever they can imagine to defeat the enemy at hand. Think tactically and use enemies to your advantage because they can damage each other with their attacks. Cal can lock on to enemies, allowing for focused attacks, and cool Force tricks.
As far as Force abilities go, we saw Push, Pull, and a new one called Slow. Slow allows Cal to slow time on an enemy, then allows him to move at full speed, making for some interesting combat dynamics (insert Jojo reference here). Double jump is also a Force ability called Flip. Force abilities (from what I could tell) are unlocked using Skill Points you gain through missions and gaining experience via combat, but I could be wrong because it wasn’t explained.
So that is all we know about the game, but it looks like it’s going to be good. Time will tell though. The game is set to release on November 15, 2019, and more details will be shown at Xbox E3 tomorrow June 9th.