It’s thirsty Thursday once again, and here at the Dead Sea Trading Company that means we have a new beverage for your enjoyment! Today’s featured alcohol is an item coveted by blood mages the world over: the legendary Sanguinomancer’s Wine. The wine appears as a deep, succulent red that has a faint aftertaste of iron, and requires a DC 10 Constitution saving throw to drink without spilling. While under its effects, a creature gains the ability to see the life-force coursing through the veins of any warm-blooded being, even through walls, floors, and other adventurous obstacles. The effect lasts for one hour and extends out to sixty feet. The game master determines what counts as “warm-blooded” for the purposes of the wine.
