After Assassin’s Creed: Black Flag made waves (Nautical pun!) in the gaming world in 2012, Ubisoft explored making a pirate game that was not tethered to the Assassin’s Creed name. They sent out surveys and found that there was quite an interest in such a game and came up with Skull and Bones. An online multiplayer pirate game…
Whereas Sea of Thieves has a cartoonish vibe and you need a crew, Skull and Bones was grittier violent version and the gameplay would reflect the Assassin’s Creed ship combat style.
It has been six years since Ubisoft decided to try their hand at this game and it has not been smooth sailing (last nautical pun… probably). The games creative director left Ubisoft late last year and the game had been expected to have a showing at this years E3 conference. Alas it is not meant to be, Ubisoft has delayed the game and will update players when there is news to share.
We’re going to batten down the hatches and push back on the game’s arrival—this is a challenging news for us all, but it’s what’s needed to make Skull & Bones as awesome as it can be!
Our focus remains on quality first and we’re grateful for your undying support ☠️⚔️ pic.twitter.com/ZCt85tY3TG
— Skull & Bones (@skullnbonesgame) May 15, 2019
Black Flag and Sea of Thieves will have to sate your pirate needs for now.